In July 2019, I started my parttime job as programmer at Sakari Games.
We started as a newly formed team to make Trail of Nanook, a co-op adventure game. It was a big project and eventually we had to put this game on hold, due to shortage in funding.
We started two new shorter game productions. I was the lead programmer and game designer on Rover Wars: Battle for Mars. It took us 5 months from starting the project until release on Steam and Nintendo Switch.
Right now, I'm developing several client- and unannounced in-house projects at Sakari Games.